With less than a month to-go until the Olympic Winter Games PyeongChang 2018, Samsung Electronics, Worldwide Olympic Partner in the Wireless
Posted by Adriana Puchianu, Developer Marketing Google Play
Back in October we launched the 2nd edition of the Google Play Indie
Games Contest in Europe, with the aim to identify, showcase and reward indie
gaming talent from more than 30 countries. We were amazed by the innovation and
creativity that indie developers from the region have to offer.
Selecting just 20 finalists has once again been a huge challenge. We had a lot
of fun playing the games that will go on to showcase at the Saatchi
Gallery on February 13th in London. Without further ado, we are happy
to announce the Top 20 finalists of this year’s edition. Congratulations to the
finalists and thanks to everyone else who has entered the contest.
Planet of Mine
ClockStone Softwareentwicklung GmbH
Check out the prizes
All the 20 finalists are getting:
- A paid trip to London to showcase their game at the Final held at Saatchi
- Inclusion of their game on a promotional billboard in London for 1 month
- Inclusion of their game in a dedicated Indie Games Contest collection on the
Indie Corner for one month in more than 40 countries across EMEA
- Two (2) tickets to attend a 2018 Playtime event, an invitation-only event
for top apps and games developers on Google Play
- One (1) Pixel 2 device
They will also have the chance to win more
prizes at the final event.
Join the Google Play team and the finalists at the final event:
Anyone can now register
to attend the final
showcase event for free at the Saatchi Gallery in London on 13
February 2018. Come and play some great games and have fun with indie
developers, industry experts, and the Google Play team.
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Testing your in-app subscriptions is a critical step in ensuring you’re offering
your customers a high quality service.
In order to make testing easier and faster, starting on February
20th, we are introducing shorter renewal intervals for test purchases
made with license-test accounts. Currently, subscriptions by license-test
accounts renew daily. The new changes will allow you to test an entire
subscription cycle, including 6 renewals, in under an hour. We will also be
shortening the testing time intervals of features such as grace period and
Please be aware that these changes are coming so you can update your testing
flows accordingly prior to the change. Also note that existing test
subscriptions still active on February 20, 2018 will automatically be canceled
at that time.
Renewal times will vary based on the subscription period:
|Subscription period||Test subscription period|
|1 week||5 minutes|
|1 month||5 minutes|
|3 month||10 minutes|
|6 month||15 minutes|
|1 year||30 minutes|
Time intervals of the following features will also be shortened for test
|Free trial||3 minutes|
|Introductory price period||Same as test subscription period|
|Grace period (both 3 and 7 day)||5 minutes|
|Account hold||10 minutes|
Note: These times are approximate; you may see some small
variations in the precise time of an event. To compensate for variation, call
Play Developer API to view current status after every subscription
Due to the increase in renewal frequency, the number of renewals is limited to 6
regular renewals (not including intro price/free trial). After 6 renewals, the
subscription will be automatically canceled.
Here are several examples of how the new renewal times are applied.
Don’t forget to check the Testing
In-app Billing page for more details on testing your subscriptions. If you
still have questions, reach out through the comments or post your question on Stackoverflow using the tag google-play.
Posted by Kacey Fahey, Developer Marketing, Google Play
Kicking off the new year, we’re excited to welcome our latest group of Android Excellence apps and games. These awardees represent some of the best experiences and top performing apps and games on the Play Store and can be found with other great selections on the Editors’ Choice page.
If you’re looking for some new apps, below are a few highlights.
- EyeEm: A great photo editor app with a full suite of filters and tools to make your pictures shine. Learn style tips from their community and even sell your images through the EyeEm marketplace.
- Musixmatch: Check out Musixmatch’s updated app while learning the lyrics to all your favorite songs. The app is compatible with many of the top music streaming services and you can even follow along with your Android Wear device or on the big screen with Chromecast support.
- ViewRanger: Plan your next hiking adventure by discovering new routes and trail guides with ViewRanger. Check out the Skyline feature using your phone’s camera to identify over 9 million sites across the world through augmented reality.
Here are a few of our favorite new games joining the collection.
- Fire Emblem Heroes: Nintendo’s popular strategy-RPG franchise is now reimagined for mobile. Fight battles, develop your heroes’ skills, and try various gameplay modes for hours of exciting gameplay.
- Lumino City: Explore the charming papercraft style world in this award-winning puzzle adventure game. The beautiful scenery is all handcrafted.
- Old Man’s Journey: Gorgeous scenery, an immersive soundtrack, and deep emotion help you uncover the old man’s life stories while you solve puzzles and shape the landscape to determine his future.
Congratulations to the newly added Android Excellence apps and games.
|New Android Excellence apps||New Android Excellence games|
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It’s right around the corner… Cisco Live Europe 2018 in Barcelona, and I absolutely can’t wait! Every Cisco Live I’ve ever been to, or presented at, has been an amazing experience, but Barcelona is going to be in a league of its own. From the moment I arrive in Spain on Friday morning the entire […]
The Internet of Things – the increasingly connected world in which we live – is rapidly expanding. We love our convenient and fun devices – like personal assistants, wearables, speakers, cameras, TVs, cars, home alarm systems, toys and appliances. But it’s important to understand that connected devices rely on information about us – such as […]