Congratulations to the winners of the Google Play Indie Games Contest 2017 in Europe

Posted by Adriana Puchianu, Developer Marketing Google Play

We have just wrapped up the second edition of the Google Play Indie Games Contest in Europe! The iconic Saatchi Gallery in London welcomed 20 developers, from 12 countries, who showcased their games to the audience of gamers, industry experts, and journalists.

The finalists’ games were on show to the public, who spent three hours trying out their games and voting for their favourites, alongside the Google Play team. The top 10 finalists were then selected, and went on to pitch their games, and compete for the big prizes in front of our jury.

Please join us in congratulating the winners! They will be bringing home a well-deserved diploma, along with a prize package that will help them reach more gamers worldwide; including premium placement on the Google Play Store, marketing campaigns of up to 100,000 EUR and influencer campaigns of up to 50,000 EUR, the latest Google hardware, tickets to Google I/O, and much more.

It’s really inspiring to see the excitement around this second edition, and great to see the new wave of indie games coming from Europe. We are already looking forward to playing the games that will be developed in 2018!

Check out the main winners and the other finalists on the Google Play Store!

Winner

Bury me, my love

Playdius

France

A reality-inspired interactive fiction designed for mobile phones. It tells the story of Nour, a Syrian woman trying to reach Europe in hope of a better life.

Runners up

Old Man’s Journey

Broken Rules Interactive Media GmbH

Austria

A story game about life’s precious moments, broken dreams, and changed plans.

Yellow

Bart Bonte

Belgium

A puzzle game for you! A love letter to a marvelous colour and to the little wonder called touchscreens. Warning: very yellow!

The other games that have made it into top 10 are:

Captain Tom Galactic Traveler

Picodongames

France

An open world platformer and space exploration game. Embark on an exploratory mission, discover planets, collect oxygen, play with gravity.

I Love Hue

Zut!

United Kingdom

A minimalist, ambient puzzle game influenced by mindfulness apps and abstract art. Players arrange shuffled mosaics of coloured tiles into perfectly ordered palettes.

Jodeo

Gamebra.in

Turkey

Jodeo is a 2D jelly critter. There’s something it’s curious about: what if 3D objects and 2D physics are in the same game? How can 2D objects interact with 3D objects?

Kami 2

State of Play

United Kingdom

The calming yet addictive puzzle game is back! With over 100 handcrafted puzzles, it takes you on a mind-twisting journey that combines logic and problem-solving.

Kenshō

FIFTYTWO

Russia

A tile sliding puzzle with a wonderful soundtrack. Mysterious things happen in a ruined room. Doors inside that room lead to different worlds and beautiful landscapes.

No More Buttons

Tommy Søreide Kjær

Norway

A hand-drawn platformer where the buttons are part of the environment.

The Big Journey

Catfishbox

Ukraine

Designed for kids and adults alike, this a beautiful, casual adventure. Tilt to roll around and explore a beautiful world with Mr. Whiskers.

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Meet the finalists of the Google Play Indie Games Contest in Europe

Posted by Adriana Puchianu, Developer Marketing Google Play

Back in October we launched the 2nd edition of the Google Play Indie
Games Contest in Europe
, with the aim to identify, showcase and reward indie
gaming talent from more than 30 countries. We were amazed by the innovation and
creativity that indie developers from the region have to offer.

Selecting just 20 finalists has once again been a huge challenge. We had a lot
of fun playing the games that will go on to showcase at the Saatchi
Gallery
on February 13th in London. Without further ado, we are happy
to announce the Top 20 finalists of this year’s edition. Congratulations to the
finalists and thanks to everyone else who has entered the contest.

A
Planet of Mine


Tuesday Quest

France

Bridge
Constructor Portal


ClockStone Softwareentwicklung GmbH

Austria

Bury
me, my Love


Playdius

France

Captain
Tom Galactic Traveler


Picodongames

France

Core

FURYJAM

Russia

Flat
Pack


Nitrome

United Kingdom

Fern
Flower


Macaque

Poland

I
Love Hue


Zut!

United Kingdom

Jodeo

Gamebra.in

Turkey

Kami
2

State of Play

United Kingdom

Kenshō

FIFTYTWO

Russia

No
More Buttons


Tommy Søreide Kjær

Norway

Old
Man’s Journey


Broken Rules Interactive Media GmbH

Austria

Radium 2 | Ra²

Developster

Germany

The
Big Journey


Catfishbox

Ukraine

The
House of Da Vinci


Blue Brain Games, s.r.o.

Slovakia

The
Office Quest


11Sheep

Israel

Unbalance

TVEE

Turkey

Undervault

Andriy Bychkovskyi

Ukraine

yellow

Bart Bonte

Belgium

Check out the prizes

All the 20 finalists are getting:

  • A paid trip to London to showcase their game at the Final held at Saatchi
    Gallery
  • Inclusion of their game on a promotional billboard in London for 1 month
  • Inclusion of their game in a dedicated Indie Games Contest collection on the
    Indie Corner for one month in more than 40 countries across EMEA
  • Two (2) tickets to attend a 2018 Playtime event, an invitation-only event
    for top apps and games developers on Google Play
  • One (1) Pixel 2 device

They will also have the chance to win more
prizes
at the final event.

Join the Google Play team and the finalists at the final event:

Anyone can now register
to attend the final
showcase event
for free at the Saatchi Gallery in London on 13
February 2018
. Come and play some great games and have fun with indie
developers, industry experts, and the Google Play team.


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Final preview of Android 8.1 now available

Posted by Dave Burke, VP of Engineering

Starting today we’re rolling out an update to the Android 8.1 developer preview,
the last before the official launch to consumers in December. Android 8.1 adds
targeted enhancements to the Oreo platform, including optimizations for
Android Go (for devices with 1GB or less of memory) and a
Neural Networks API to accelerate on-device machine
intelligence. We’ve also included a few smaller enhancements to Oreo in response
to user and developer feedback.

If you have a device enrolled in the Android Beta Program, you’ll receive the
update over the next few days. If you haven’t enrolled yet, just visit the Android Beta site to enroll and get the
update.

At the official release in December we’ll bring Android 8.1 to all supported
Pixel and Nexus devices worldwide — including Pixel 2 and Pixel 2
XL
, Pixel, Pixel XL, Pixel C, Nexus 5X, and Nexus 6P. Watch for
announcements soon.

What’s in this update?

This preview update includes near-final Android 8.1 system images for Pixel and
Nexus devices, with official APIs (API level 27), the latest optimizations and
bug fixes, and the November 2017 security patch updates. You can use the images
for compatibility testing or to develop using new Android 8.1 features like the
Neural
Networks API
and others.

The Neural Networks API provides accelerated computation and inference for
on-device machine learning frameworks like TensorFlow Lite — Google’s
cross-platform ML library for mobile — as well as Caffe2 and others. TensorFlow
Lite is now
available to developers
, so visit the TensorFlow
Lite open source repo
for downloads and docs. TensorFlow Lite works with the
Neural Networks API to run models like MobileNets,
Inception v3, and Smart
Reply
efficiently on your mobile device.

Also, for Pixel 2 users, the Android 8.1 update on these devices enables Pixel
Visual Core
— Google’s first custom-designed co-processor for image
processing and ML — through a new developer option. Once enabled, apps using
Android Camera API can capture HDR+ shots through Pixel Visual Core. See the release
notes
for details.

Get your apps ready

With the consumer launch coming in December, it’s
important to test your current app now. This ensures that users transition
seamlessly to Android 8.1 when it arrives on their devices.

Just enroll your eligible device in Android Beta to get the latest update,
then install your app from Google Play and test. If you don’t have a Pixel or
Nexus device, you can set up an Android 8.1 emulator for testing instead. If you
notice any issues, fix them and update your app in Google Play right away —
without changing the app’s platform targeting.

When you’re ready, take advantage of new features and APIs in Android 8.1. See
the developer
preview site
, the API 27 diff
report
, and the updated
API reference
for details.

Speed your development with Android Studio

To build with Android 8.1, we recommend updating to Android
Studio 3.0
, which is now available from the stable
channel
. On top of the new app performance
profiling tools
, support for the Kotlin
programming language
, and Gradle build optimizations, Android Studio 3.0
makes it easier to develop with Android Oreo features like Instant
Apps
, XML
Fonts
, downloadable
fonts
, and adaptive
icons
.

We also recommend updating to the Android
Support Library 27.0.0
, which is available from Google’s
Maven repository
. See the version
notes
for details on what’s new.

Publish your updates to Google Play

Google Play is open for apps compiled against or targeting API 27. When you’re
ready, you can publish your APK updates in your alpha, beta, or production
channels.

To make sure your app runs well on Android 8.1 as well as older versions, we
recommend using Google Play’s beta
testing feature
to run an alpha test on small group of users. Then run a
much open beta test on a much larger group of users. When you’re ready to launch
your update, you can use a staged
rollout
in your production channel. We’re looking forward to seeing your app
updates!

Give us your feedback

As always, your feedback is crucial, so please keep it coming!.
We’ve set up different hotlists where you can report Android
platform issues
, app
compatibility issues
, and third-party
SDKs and tools issues
. We also have a dedicated hotlist for Neural
Networks API issues
.

You can also give us feedback through the Android
Developer community
or Android Beta
community
as we work towards the consumer release in December.

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Google Play’s Indie Games Contest is back in Europe. Enter now

Posted by Adriana Puchianu, Developer Marketing Google Play

Following last year’s success, today we’re announcing the second annual Google Play Indie Games Contest in Europe, expanding to more countries and bigger prizes. The contest rewards your passion, creativity and innovation, and provides support to help bring your game to more people.

Prizes for the finalists and winners

  • A trip to London to showcase your game at the Saatchi Gallery
  • Paid digital marketing campaigns worth up to 100,000 EUR
  • Influencer campaigns worth up to 50,000 EUR
  • Premium placements on Google Play
  • Promotion on Android and Google Play marketing channels
  • Tickets to Google I/O 2018 and other top industry events
  • Latest Google hardware
  • Special prizes for the best Unity games

How to enter the contest

If you’re based in one of the 28 eligible countries, have 30 or less full time employees, and published a new game on Google Play after 1 January 2017, you may now be eligible to enter the contest. If you’re planning on publishing a new game soon, you can also enter by submitting a private beta. Check out all the details in the terms and conditions. Submissions close on 31 December 2017.

Up to 20 finalists will showcase their games at an open event at the Saatchi Gallery in London on the 13th February 2018. At the event, the top 10 will be selected by the event attendees and the Google Play team. The top 10 will then pitch to the jury of industry experts, from which the final winner and runners up will be selected.

Come along to the final event

Anyone can register to attend the final showcase event at the Saatchi Gallery in London on 13 February 2018. Play some great indie games and have fun with indie developers,industry experts, and the Google Play team.

Enter now

Visit the contest site to find out more and enter the Indie Games Contest now.

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