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Unreal Engine Toolbar in Visual Studio

In Visual Studio 2022 version 17.11, we’ve added a new Unreal Engine toolbar to Visual Studio. The Unreal Engine toolbar is a new feature that provides quick access to common Unreal Engine tasks. You can find the toolbar at the top of your code window when you have an Unreal Engine project loaded. The toolbar […]
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Create Unreal Engine modules faster

Unreal Engine modules help keep your code organized and modular. However, creating modules can be a tedious and error-prone process that involves manually editing configuration files and adding boilerplate code. Visual Studio 2022 version 17.11 comes with a new dialog to help with this process. With the new Add Module dialog, you can quickly add […]
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Easily add Unreal Engine classes to your C++ project

Visual Studio 2022 v17.11 introduces a new Add Unreal Engine Class dialog that lets you easily add common Unreal Engine classes to your project. You can also choose to which module to add your class, so you can keep your code organized and modular. To use this feature, you need to have an Unreal Engine […]
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New C++ features in Visual Studio v17.11

Visual Studio 2022 version 17.11 is here and comes with a host of new features for C++ developers. We’ve made improvements across our toolchain, Unreal Engine support, Build Insights, CMake debugger, and more. This post gives a quick overview of what’s available;
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Programming

Free Pure Virtual C++ 2024 Conference

Pure Virtual C++ is our free one-day virtual conference for the whole C++ community. This year it will run on April 30th 15:00 UTC. Sign-up for free to get access to our five sessions on the day and a host of pre-conference content which will roll out in the two weeks leading up to the conference.
The post Free Pure Virtual C++ 2024 Conference appeared first on Visual Studio Blog.
Programming

A Year of C++ Improvements in Visual Studio

As we enter the new year, it’s a good time to look back at all the features and improvements we made for C++ developers in Visual Studio in 2023. We’ve made advancements across the IDE, toolchain, and the vcpkg package manager in both performance and functionality.
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Programming